AI Insights · Timothy · April 2024
Top 5 Slime Games Performance in Costa Rica - Q1 2024
Discover the performance trends of the top 5 slime games in Costa Rica during Q1 2024, including insights on downloads, revenue, and active users.
In the first quarter of 2024, the slime games category saw varying performance among the top 5 apps in Costa Rica, as reported by Sensor Tower. Let's take a closer look at their trends in downloads, revenue, and active users.
World of Slime Simulator Games from Solid Apps INC experienced a steady increase in weekly revenue, peaking at around $138 in the weeks of February 5 and March 4. Downloads fluctuated, starting at 58 in the first week of January and dropping to a low of 3 in the last week of February before slightly recovering to 12 by the end of March. Active users also saw a decline from 103 at the beginning of January to 45 by the end of March.
My Talking Slimy: Super Cat 3D by Pixeland LLC showed a mixed performance. Weekly revenue peaked at $97 in the second week of January but declined to $53 by mid-March before slightly recovering to $69 at the end of the quarter. Downloads saw significant fluctuations, with a high of 608 in the last week of January and a low of 100 in mid-March. Active users remained relatively stable, starting at 1175 in early January and ending at 1068 in the last week of March.
Super Slime - Black Hole Game from Supercent, Inc. showed impressive growth in downloads and active users. Downloads reached a peak of 3625 in the third week of February before stabilizing around 1700 towards the end of March. Active users followed a similar trend, peaking at 12586 in February and ending the quarter with 9395. Revenue, however, remained minimal, peaking at $9 in early February.
Goo: Slime simulator, ASMR by Exomind LTD had negligible activity in terms of downloads, revenue, and active users throughout the quarter.
Super Slime Simulator from Dramaton LTD saw consistent download numbers, averaging around 400 per week, with a slight peak at 477 in mid-February. Active users remained steady, starting at 1855 in early January and ending at 1798 in late March. Revenue was minimal, with a slight peak of $1 in early February and March.
Overall, the performance of these top slime games in Costa Rica during Q1 2024 varied significantly, with some apps showing strong user engagement and others struggling to gain traction. For more detailed insights, visit Sensor Tower.